Achievement unlockedDispaterrated on itch.io

4.6/ 5
Stage 1 · Achievements
Achievement unlockedDispaterrated on itch.io

4.6/ 5
Achievement unlockedFlorida Man on the Runrated on itch.io

4.5/ 5
Achievement unlockedSam the Samuraicommits, solo

80+
Stage 2 · Projects



Lovecraftian VR on rainy cobblestones. Something with tentacles is out tonight.
A Lovecraftian night in VR. Rain falls on an old town square lit by gas lamps, and kraken-like creatures crawl out of the dark to meet you.



Dungeon Sokoban for a frog: push with your body, pull with your tongue.
“What’s Sokoban without boxes?” You’re a frog stuck in a stone dungeon full of crates. Shove them with your body like any good Sokoban hero, then do what no Sokoban hero can: grab one with your tongue and pull it back. Get every crate onto its target to clear the room.



Atmospheric horror in an abandoned mine. Nominated for Best Audio at Swedish Game Awards New Talent 2026.
“Good morning, rookie!” It’s your first shift as elevator operator at the D.I mining station, deep underground and very alone. The only voice down there is a coworker on the radio, talking you through the dials, levers and whatever is making that noise.


Hack-and-slash platformer for phones. The slimes never stop coming.
One samurai, one sword, and slimes that just keep coming, wave after endless wave. Slash with your thumb, jump with the other, and see how long you last in the purple forest.



2D skate game with a shopping cart. I built the menus you see here.
You were just walking your gator when you spotted a booze deal you couldn’t resist. Now the cops are after you, and your only ride is a shopping cart. Chain combos like “Nosegrind, Manual, Flipcart, Lazy Boy!” to stay ahead.
Memory for
Vänersborgs kommun
A browser memory game for Vänersborgs kommun.
A memory game for Vänersborgs kommun, the municipality of my home town. Flip two cards, find the pair, hear the sound. No engine, just the browser.
Stage 3 · Skills
Stage 4 · Player
Based in Vänersborg, studying at Yrgo in Gothenburg. I play a lot of games and make them too. The part I can’t stop thinking about is how mechanics and systems fit together.
Open to new teams and projects: more learning, more building, and more teams that make fun, creative and slightly strange things.